Howdy.
I’ve had a lot going on lately, with the recent tumult of snow and my exams coming up, I haven’t had a lot of time to blend.
Thought I’d post this door today because, well, I’ve nothing better to post.
Enjoy?
Blender, Bafflement and Burnt Toast
As with a lot of 3D work, is it’s symmetry and being to perfect. Maybe the use of subtle displacement/bump mapping may help make your work look more realistic.